![]() Though I felt a bit like an artist while creating lavish towns and odd fortresses, there was little pride to show for what I made. You’re simply given a blank canvas and are free to create. Sea monsters won’t randomly swallow up your hard work. There’s something oddly innocent and soothing about having a game you can play without any goals, tutorials or story. The implementation of this chaotic foundation leads to some unique building shapes and curves. The grid the world is built on is random and feels chaotic. You pretty much determine the color palette and placement. You’re creating structures with limited tools. ![]() Just like back then, your imagination has to fill the gaps. But I do remember playing with them as a young father with each of my children. ![]() My memory isn’t sharp enough to recall my own experiences since wooden blocks are targeted at the toddler age. It’s almost like transporting yourself into your childhood and being given a carton of wooden blocks. Townscaper has also been called more of a toy than a game. So how does this non-game, block building experiment stack up? Keep scrolling to read my thoughts. I had been following his progress on this experiment for some time on Twitter and I’m happy to see it come to fruition. When the chance to review Townscaper came across my desk, I was eager to jump into the world of block building. ![]() For a quick sampling, you can visit his site, Brick Block here. Townscaper is an indie experience dubbed an experimental passion project by Swedish developer, Oskar Stålberg. Townscaper is another creative project that doesn’t fit the typical gaming mode. Combining cardboard and gaming, as Nintendo did with Labo, is just one example. Developers continually push boundaries and try new things. Unique experiences are cropping up in video games all the time. Watch Townscaper's underlying algorithm automatically turn those blocks into cute little houses, arches, stairways, bridges, and lush backyards, depending on their configuration.Introducing: Townscaper Nintendo Switch Review.Plop down colored blocks of houses at your own leisure on the irregular grid.Choose the colors of your building blocks from a relaxing palette.Feel like a giant master builder using VR controls.Pick colors from the palette, plop down colored blocks of houses on the irregular grid, and watch Townscaper's underlying algorithm automatically turn those blocks into cute little houses, arches, stairways, bridges, and lush backyards, depending on their configuration. Townscaper is an experimental passion project. Just plenty of building and plenty of beauty. Build the town your dreams, block by block. Credit: Raw Furyīuild quaint island towns with curvy streets, small hamlets, soaring cathedrals, canal networks, or sky cities on stilts. You can see more in the trailer below as it will be released on October 6th on Meta Quest VR and PICO. Plus, the game's internal system will turn areas into parks, markets, and more to fill out certain areas to bring them to life. You basically just build up a town in your own image, making buildings with different colors, structure points, connections, heights, and more. Or in the sea as an island, however you imagine it coming to fruition. ![]() If you've never picked this one up before, it's worth the time to check it out as all you're doing is designing your own village by the sea. The quaint little indie game has received a lot of praise and a bit of a following for its casual gameplay and wonderful design. Raw Fury and developer Oskar Stålberg announced that they will be bringing Townscraper over to VR platforms this October. ![]()
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